I woke up this morning to find the forums even more afire with rage about Incarna, the "Fearless" newsletter, and the Virtual Goods store. I could tell in a few minutes that I wasn't going to get anything else done today.
"I can't work today, dear," I told my wife, "EVE is on fire."
"Piss on EVE, then", she replied.
"I would, if I thought it would help."
So, I've spent most of the last 12 hours answering player questions, trying to give CCP good feedback on the issues, trying to get them to see how bad things have gotten. My fellow CSMs were doing the same.
Late in the day, we were presented with a draft devblog, and asked to comment on it. With the exception of the removal of a rather unfortunate analogy, that draft was essentially identical to what was just published.
None of CSM's concerns -- the ones the players were asking about -- were addressed; in particular:
* Will non-vanity virtual goods be introduced?
* Will CCP change their virtual goods pricing strategy?
* Will the CQ remain optional, or will it eventually be forced on the players?
To say that CSM is disappointed by the contents of this devblog would be an understatement. Incredulous is more like it.
Based on the devblog, and my impressions from the conversations I have had in recent days, it is my opinion that CCP has decided upon a strategy with respect to virtual goods and Incarna, and that they are going to fearlessly implement it regardless of feedback from CSM or the players.
Our words, and yours, appear worthless. Only our actions may have weight.